The Pro Exam

This section details skills and drills that will prepare you for the exam. To be specific, these sections are not to teach you how to play mahjong, but to refine those skills to the required speed and accuracy.

I, the editor of this site, specifically used these methods, and only these methods, and passed the 49th Saikouisen written exam. I wanted to prove that my teaching methods had merit, and I did not use any other wait-reading or scoring knowledge that I had picked up over my decades of play – I followed the methods below, step by step, every question, and passed. You can, too, if you commit yourself to practice and study.

This section exists as a standalone training resource. Use it at your own risk – If you don’t learn to use the methods correctly and completely, they aren’t going to work for you. If you feel like you would prefer personal training, you can contact me and we can set up coaching sessions for a small fee – I know everyone learns differently, and I can work with you step-by-step until you are ready to succeed on your own.

The first part of the Pro Exam has seven sections: Rules and Information, Scoring, Wait Determination, Tenpai Acceptance, One-Away Efficiency, Tenpai Expansion, and Placement Comparison. You have 50 minutes to complete approximately 56 questions, which is about 54 seconds per question.

The target score is 80 percent. If you perfectly complete the first four sections – Rules/Info, Scoring, Wait, and Acceptance – you will receive 80 percent exactly. That is what I will be focusing on. Then, you skip to the Comparison section – while only a few questions, the methods listed here can solve them relatively quickly, and you can use them as a “buffer” , as each one is worth the same as a Score/Wait/Acceptance question, so every Comparison one you get correct can save you from an earlier mistake. The two skipped sections, Efficiency and Expansion, take quite a bit of time per question for the same points as questions in the other various tile and scoring sections.

Should you have time remaining, you can continue on to those, but while a higher score will definitely help smooth over any bumps in the interview and in-person play exam sections, it is the 80 percent that you need to get. If you fall short, you’ll need to be above average or something special in the other areas of the exam to pass, and this prep guide is specifically written for “the rest of us” – players getting better through hard work and hours of study. We are all in this together.

Then, either 1-2 Essay Questions, which you are given another 50 minutes to answer, or those questions will be integrated into the practical exam below (your game is stopped and you are specifically asked to explain an action or recall a specific situation)

Subsequent parts of the exam involve:

  • An interview, where you will be asked to answer various questions such as your motivation for becoming a professional mahjong player and what kind of activities you would like to do.
  • A practical exam, checking etiquette for competitive mahjong and basic mahjong ability.

Regarding the first parts (collectively: “the written”):

First, strive for accuracy. When you are done answering a question, be confident that it is correct. You need to learn the mechanics so that you can get everything correct. Thankfully, the mechanics are exhaustive – if you perform the method properly, you will get the correct answer.

Second, increase your speed in answering. As you shave seconds off your average time to answer, you will get closer to being able to complete the entire written exam.

Third, equip yourself properly. Multiple pencils (5+, why not) in case they break or dull. Plenty of scratch paper, not just to write on, but as a pad to write on should the table be too hard or bumpy. Lastly, a simple analog watch, such as what nurses wear, set to start at 12:00 on the press of a button, so you can keep track of time, as they do not tell you or show you how much time is left, you only get “begin” and “time is up”, and there is no clock in the room.

You can take practice tests, available on the Saikouisen website: Pro Test. https://saikouisen.com/about/pro-test/ click on any listed test, they are numbered links. Scroll to the bottom of that test info and will show that last ten or so exams along with their answer sheets. As you go back in history of the numbered Pro Tests, the example tests will be earlier and earlier versions. An example link is here: the first link is the test, the second is the answer sheet.

Bonus for Coaching Students: As you complete and refine the lessons below, you can take sample tests at the following link. So as not to exhaust the available test questions, I suggest that you not just take it repeatedly for fun, and risk learning how to answer “these specific questions” over “questions in general”. Take it after periods of training to track your progress.

Individual sections are detailed below.

Sections in Detail

  • Rules and Information

    This section of the website is relatively short, in comparison. It will cover the types of questions asked in the first parts of the Saikouisen Pro Exam. The first few sections of the exam are knowledge questions, covering rules, yaku, current top players, Saikouisen as an organization, and so on. Rules For rules, the current…

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  • Scoring Quickly and Correctly

    Scoring a hand quickly and correctly requires you to count each type of fu, the applicable yaku and han thereof, and then converting the han and fu into the actual score. This guide is not necessarily the best method to score hands in person – it does things out of the normal order to cut…

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  • Wait Determination

    Determining your wait amongst a large number of tiles in the same suit is one of the most difficult and time-consuming parts of the exam. It requires you to quickly look at the same tiles in the same hand in a number of different ways. While these information here is effective overall, it will include…

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  • Tenpai Acceptance

    Evaluating a hand to see what tiles get to you tenpai helps get through the dangerous “iishanten hell” state in as few turns as possible. While it becomes a rote exercise to look at a hand after drawing a tiles to determine if you can discard into tenpai, knowing the list of tiles in advance…

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  • One-Away Efficiency

    This section covers choosing the discard or discards from a tenpai hand that give you the largest wait to win. This entails checking possible waits given a number of slightly different hand makeups. You should be familiar with an earlier Exam guide, Tenpai Acceptance, before you continue, as this guide uses the framework from that…

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  • Tenpai Expansion

    This section covers choosing the discard or discards from a tenpai hand that give you the largest wait to win. This entails checking possible waits given a number of slightly different hand makeups. You should be familiar with an earlier Exam guide, Wait Determination, before you continue, as this guide uses the framework from that…

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  • Placement Comparison

    Knowing what score you need – both with self-draw and from other players – to move up in placement gives you the requirements needed to build effective hands in the late game. On the exam, you will be given situations where you have to look at the game state and scores to determine the minimum…

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  • The Essay

    The second part of the test is 1-2 essay questions, with a time limit of 50 minutes. Usually, you are given a board state, and asked questions about that state. Sometimes it will be open-ended, sometimes there will be specific focus points you are to comment on. These are the guidelines given: This is an…

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  • Etiquette and Manners

    Rather than put a comprehensive list, here are two SPM (Saikouisen Pro Mahjong) players’ etiquette video, including Kenji, one of the first Americans to pass the Pro Exam, and was also instrumental in opening the West up to the Pro organizations (yay Kenji!). Also included are videos showing discarding techniques to avoid fumbling tiles or…

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  • App Repository

    This is a page with links to all applications on-site, including ones restricted to one-on-one coaching, for ease of bookmarking. Adding Fu: Practice adding common fu numbers together. Count Drill: Practice quickly counting fu and han in easier hands. Flush Drill: Practice 4-tile and 7-tile waits. Fu Drill: Practice fu amounts for various tile shapes….

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